The future? Courses I would like to teach one day.

A collection of courses I would like to teach one day.

Science in the Age of Computer Simulation

A one-semester discussion section on Science in the Age of Computer Simulation based on the book of the same name by Eric Winsberg.

Using Computer Simulation to Teach Statistics

How can computer simulations be used to teach statistics? In this combination of discussion section and lab we try to find that out together (with the secret goal to understand statistics better ourselves).

Introduction to Bayesian Data Analysis for Social Scientists

A one-semester introduction (ideally a combination of lecture and lab) to Bayesian data analysis based primarily on the following books:

  • Gelman, A., Carlin, J. B., Stern, H. S., Dunson, D. B., Vehtari, A., & Rubin, D. B. (2013). Bayesian Data Analysis . CRC Press.
  • McElreath, R. (2020). Statistical Rethinking. A Bayesian Course with Examples in R and Stan. CRC Press.
  • Kruschke, J. (2014). Doing Bayesian Data Analysis: A Tutorial with R, JAGS, and Stan. Academic Press.
  • Johnson, A. A., Ott, M. Q., & Dogucu, M. (2021). Bayes Rules! An Introduction to Applied Bayesian Modeling. CRC Press.

Discovering Psychology Using Video Games

Well-designed video games make efficient use of various psychological mechanisms and processes. This means that various aspects of human behavior can be accessed and explored through the lens of video games. In the first half of this one-semester course (being a combination of a discussion section and a lab) we will explore this fascinating intersection of video game design and psychology, primarily on the basis of the book The Gamer’s Brain by Celia Hodent. In the second half of the course, we will zoom into a selection of specific games and investigate their psychological aspects in detail.

Introduction to Game-based Learning

What is game-based learning? What are its psychological foundations? How can games be used to foster learning? In this one-semester course we will explore those questions on the basis of the Handbook of Game-based Learning by Jan Plass, Richard E. Mayer, and Bruce D. Homer, and further, related literature.

Introduction to Robust Estimation and Hypothesis Testing

A one-semester combined lecture and lab course, primarily based on the book of the same name by Rand R. Wilcox.

Dealing with Inferential Uncertainty or the Foundation of a General Theory of Induction

A two-semester lecture (ideally accompanied by a corresponding lab) on the first two volumes of David J. Blower’s Information Processing series.